They can also create more jewel sockets which can support smaller cluster jewels. You'll be looking for a +2 bow with %elemental attack, damage over time, fire damage over time and attack speed and a quiver with mostly the same. UPDATE for PoE 3. +3% to Damage over Time Multiplier for Bleeding per Endurance Charge ===== Impale Mastery ===== 1. Betrayal Unveil. Stats Tags; of Acrimony: 44 +(7-11)% to Damage over Time Multiplier with Attack Skills: dot_multi; damage; attack; of Dispersion: 55 +(12-15)% to Damage over Time Multiplier with Attack SkillsAdditionally, burning damage modifiers apply to ignite, since 'burning damage' simply means fire damage over time. over time multi. (Positive Chaos Resistance) 135/4 = 33. Cold Damage over Time Multiplier) gave Vortex and any other DoT skill a more multiplier. Physical and Chaos Damage over Time Multiplier – Rank 1. ago. 8. Impresence Onyx Amulet. If it's chaos damage over time it is a chaos tag. 5+0. 0. All bleed is a physical dot, not all physical dots are bleed. Learn How to Craft an Endgame Amulet for Corrupting Fever Champion in Path of Exile 3. +(8-12)% to Chaos Damage over Time Multiplier * damage, chaos of the Hunt: Req. 8. Continued channelling adds layers of damage to the debuff, each with their own duration. The story behind this is mostly feature bloat,. As far as damage on your Sceptre, you want it to have both #% to Fire Damage over Time Multiplier and +1 to Level of all (Fire) Spell Skill Gems. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Amethyst Ring Requires Level 49 + (17-23)% to Chaos Resistance + (8–12)% to Fire Damage over Time Multiplier. With over 9K Energy Shield & great damage, you will be able to tackle the hardest content! in Path of Exile: Trial of the Ancestors 3. Vendor Recipes Item Cluster Jewel Oil League. Certain DoTs are easier to scale because they cheat and allow scaling through other means like spell damage. 36% Increased Spell Damage 87% Increased Spell Damage 16% Increased Chaos Damage Wand B: 33% Increased Spell Damage 71% Increased Spell Damage +21% to Non-Ailment Chaos Damage Overtime Multiplier Input would be great thanks Let your boy get the wand you decide not to use 😎, I’m also running bane build atm and those both look. Righteous Fire scales with modifiers to Fire Damage, Damage over Time, Fire Damage over Time Multiplier, and Spell, Fire, or AoE skill Level as well as your combined Life and Energy Shield. PoE increased Armour and Evasion Craft Recipe. But increased damage is additive, so it doesn't have as good of scaling as chaos damage over time multiplier, or crit multiplier + perfect agony. Only physical and chaos damage are able to inflict poison. Skill points 2. Ring. news Path of Exile 3. And the three preceding passives now grant +19% to Non-Ailment Chaos Damage over Time Multiplier. You can also get lacking Attributes or Resistances here. Recommended affixes: (5-7)% increased maximum Life (6-8)% Chaos Damage over Time Multiplier Optional affixes: (4-6)% Damage over Time Multiplier Damaging Ailments deal damage (4-6)% faster. 15% increased Skill Effect Duration. And, note that you can craft 40% Chaos DoT multiplier on a bow, but it will roll as high as 75% if you use orbs of alteration. It will have to be scaled with generic damage, global physical damage, physical damage over time multiplier, increased damage over time, as well as gem levels and support gems. (18-22)% to Damage over Time Multiplier while affected by Malevolence (8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence;This is now the damage you do on average with every hit. News Diablo IV Diablo III Diablo II Path of Exile Lost Ark Last Epoch Torchlight Infinite. 50% reduced Ignite Duration on Enemies. 5% increased Damage over Time Supported Skills have 0. 67% DPS upgrade. Stats. +% chaos dmg. Jun. Concentrated Effect Support Support, AoE. Noxious catalyst should work if its phys/chaos dot. 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius. Probably the multiplier, but you really need to PoB it it can differ depending on the numbers you. x0tzki • 9 mo. Any help would be appreciated! It's a random unveil from Jun. 75 multli. When I look at essences, even the corrupted ones I don't see any that do this to rings. Amulet: (6-7)% Chance to Block Spell Damage. 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius. 22 is in a very less than ideal situation right now, but no melee archetype is worse than Bleeding. 00% Effectiveness of Added Damage: 200% Requires Level 12 Damages enemies in an area, applying a debuff for a short duration. The new skills deal Phys DoT, just as how some Fire skills like Searing Bond, Righteous Fire and Scorching Ray. 14 changes, the modifier may show legacy value. Amulet: (6-7)% Chance to Block Spell Damage. If you had 50% increased fire damage and then got another 10% increase, your DPS would go from 150% of normal to 160% of normal. Its only "additive" with other multipliers Say you have 100 dps, you have a total of 50% increased dps (all increased modifiers added up), and 30% total DoT multiplier(all multipliers added up)In our 3. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent +0. 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire Elemental Damage, Fire Damage over Time Multiplier: Mastermind of Discord: Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently Elemental Damage, Attack. Paradoxica Vaal Rapier One Handed Sword Physical Damage: 22-87. Please contact the moderators of this subreddit if you have any questions or concerns. Similar to the fresh attack, Ignite Clusters. Server: PC, Xbox One, PS4. + (16–17)% to Fire Damage over Time Multiplier. 00% Effectiveness of Added Damage: 260% Requires Level 4 Throws a trap that damages and immobilises a single enemy for a duration based on how much damage. 40 % increased Global Critical Strike Chance. Atrophy now grants 20% increased Chaos Damage (down from 25%). Caustic Arrow Build Scaling. 14. Multiple instances of Poison stack) (Chill reduces Enemy Action Speed by 10% for 2 seconds) Venopuncture Iron Ring. Gem Crit; Bear Trap Bear Trap Trap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4. Burning damage covers more types of builds since burning includes certain spells, as well as Ignite. Last edited by bewilder2 on Dec 24, 2022, 8:54:42 PM. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent +0. 3 metres Requires Level 62, 113 Str, 113 Int +18% Chance to Block Attack Damage while wielding a Staff +(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased. Damage over time multiplier is an additional multiplier for DoTs that is similar to increased damage - all sources are added together, and then multiply your damage. Helmet: +2 to Level of Socketed Aura Gems. It's still a nerf in that case, but the mod itself was providing closer to 60% more damage on average, instead of closer to 100% more. 70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds. If you hit alt and look at the tags of the "damage over time" you'll see that the only one is "damage". Your first ring should be a Mark of Submission. +(8-12)% to Chaos Damage over Time Multiplier * damage, chaos of the Elder: Req. Base lightning damage tends to have higher variability in damage ranges, with minimum and maximum damage values often being. Posted by. That's a 6. "Adds xx to xx (Cold) Damage" and similar "adds damage" modifiers does. Amulet: +10% to Damage over Time Multiplier Ring: Hexes you inflict have +5 to maximum Doom Belt: +50% to Chaos Resistance during any Flask Effect Right click. Related. But thanks all for the clarifications,. -1 Intelligence per 1 Intelligence on Allocated Passives in Radius. 0 would remove all forms/concepts of double dipping. of the Order, Suffix, Global. Takes ~1500 attempts according to Craft of Exile. requirements: +1 to Level of Socketed Gems Minions deal. Ethereal Knives Elementalist Path of Exile Endgame Build Guide Gear Progression: Milestones, Budget Items, Endgame & Crafting. 0: Introduced to the game. Continued channelling adds layers of. It is the most common and the only one reduced by armour, rather than by a resistance. Rings - OPAL RINGS with elemental damage catalysts + essence of anger = 70% increased fire damage with each ring, you can also use essence for dot multi as u/jeodev mentioned. But as a general rule sources of 'increased' damage are highly accessable (items, passives) and though for a character with lets say 300% increased dmg already in a build, 30% from your example is 10% overall boost (it adds up to 300% for result 330% multi from 1 x 3. Amulet: (6-7)% Chance to Block Spell Damage. If Fragile Bloom says 10% Increased Damage Taken, it means that you take 10% Increased Damage Taken from hits and not. 9 / 11. so lets say 1000 base dmg and 100% increased dmg from gear and 100% from passives. Path of Exile November Events tenkiei - October 26, 2023. Need to Unveil Veiled Modifiers on those items to unlock the craft. Spell damage doesn't work. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time). If you do or don't like the prefix, but you hit Fire Multi t1 earlier, you will instead multi-mod craft Damage over Time and Fire Dmg + Ignite. I'm not talking about damage types. This a list of. It now provides "Nearby Enemy Monsters' Fire Resistance against Damage over Time is -20% while you are Stationary. 0: Now grants +20% to Chaos Damage over Time Multiplier (was previously Non-Ailment Chaos Damage over Time Multiplier). Increased Attack Speed. 70 secCritical Strike Chance: 5. If you slam +(16-20)% to Physical Damage over Time Multiplier (Tier 1), skip to Step 11. No other mods were present on the test wands. Lategame, you will want a +2 Amulet with Cold Damage over Time Multiplier and Life. It's not cold damage, period. Anoint. that should be it. 18 Sentinel League!Announcements - Damage Over Time Changes - More Information - Forum - Path of Exile. [1] Advance Guard. Duration. Cold Damage can chill and freeze, which are non-damaging Ailments that slow or completely stop enemy action speed respectively. 6% increased Attack Speed while Leeching. For starters, aim for a single Level of Skills, Life and Cold Damage over Time Multiplier. Step 2. 23 Expansion Timeline tenkiei - October 9, 2023. 3) while 13% chaos dmg over time multi will be pure 13% if there. Burning refers to any fire damage over time effect. Spell Suppression has to be at 100%, always. The Dirty Techniques Notable Passive Skill no longer provides +10% to Damage over Time Multiplier for Ailments. BlightSpell, Chaos, AoE, Channelling, DurationLevel: (1-20)Cost: (2-5) ManaCast Time: 0. 8. 8 million damage per second. You will only find it on items that. or if any other prefix doesnt matter that much you can only aim for damage over time multi generic mod (suffix) get a random prefix (or 2) to make the item rare. If the enemy now has debuffs which increase their damage taken Or lower their res, which for example some curses do, you multiply the total added increased damage taken onto that. again you will need some source of "chance to poison". Thanks for the information. No longer grants 20% increased Damage over Time. That makes sense, but I'm wondering if any catalyst will work for the general DOT/DOTM damage. Poison damage is scaled by:Version Changes 3. Adds to Physical Damage Adds to Fire Damage 50 Every 8 seconds, gain Avatar of Fire for 4 seconds +200050. Physical and Chaos Damage over Time Multiplier - Rank 3 +(25–27)% to Physical Damage over Time Multiplier: 8x Orb of Alteration: Two Hand Melee: Betrayal Unveil. Its a multiplier, so its multiplicative to base damage. Lightning damage - One of three elemental damage types. Path of Exile November Events tenkiei - October 26, 2023. Catalogue:. Damage over time multiplier works the same way as increased damage, but these modifiers are never added together. NOTE that due to mod extract is not carried yet for 3. The increased Damage over Time has changed to 15% (up from 10%). Although chaos damage reduction is based on resistance value, it is not considered elemental damage. +(28-30)% to Chaos Damage over Time Multiplier: 2x Orb of Alchemy: Two Hand Melee +(31-35)% to Chaos Damage over Time Multiplier: 4x Chaos Orb: Two Hand Melee +(14-15)% to Chaos Damage over Time Multiplier: 8x Orb of Alteration: One Hand Melee • One Hand Ranged • Two Hand Ranged +(16-17)% to Chaos Damage over. Thirdly: all sources of increased: fire damage, burning damage, damage over time, elemental damage. Generally, you want to search for the easier modifier, in this case finding the Fire Damage over time multiplier is twice as easy to find on the Hunter base than the Redeemer counterpart. From patch notes: Fire, Cold, Physical, and Chaos Damage over Time Multiplier modifiers on Jewels now have values of +6-8% (previously +3-4%). Expressed arithmetically, fire damage over time from ignites is multiplied by (100 + 50)/100, while ignite duration is multiplied by100/ (100 + 50). Elemental属性のDoTでは特に、敵のRes対策としてPeneが利用できないのでEEを上書きしない特性を利用したりCurseなどで敵のRes自体を下げてやる必要があります. Fire and Cold Damage over Time Multiplier - Rank 2. 5% Damage over Time Multiplier for Ailments from Critical Strikes Supported Skills have 1% increased Critical Strike Chance Supported Skills have +0. FFXIV A Boy’s Errand. Unveil. This limit applies jointly to all sources of damage over time, and after all modifiers to damage taken by the enemy, such as the damage reduction provided by Delirium or inherent to Uber bosses [11] . 15 maps is not a whole lot, but maybe you arent very lucky with veiled weapons drops. Lategame, you will want a +2 Amulet with Cold Damage over Time Multiplier and Life. Thanks. This a list of anointments that can be applied to amulets or Blight unique items. It is the rarest damage type and the hardest to get resistance against. The brand keeps its charges while detached. + (28–30)% to Cold Damage over Time Multiplier. The beams deal physical damage and inflict a physical. I am trying to pair either this with the mod "60% chance for attacks to deal 100% more damage". Any hypothetical future modifiers giving increased/reduced or more/less Fire Damage over Time Multiplier will follow the standard way those modifiers work, adding a % of the total. The term hit refers to an effect that applies a discrete amount of damage to a target instantaneously. #% Fire. 2x Orb of Alchemy. Option 1, take the Increased Damage. 25% of both would be better than 50% of either in this scenario. 15% increased Duration of Ailments. 00% Effectiveness of Added Damage: 180% Requires Level 12 Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. Join. Yes, it works. When used right after Contagion it melts entire screens of monsters regardless of the current Map Tier. Chaos Dot Multiplier Question | Answered Hi guys, so I just bought a decent dagger for my MOM ED Trickster and I'm kind of curious. The Damage with Ailments mod gives an increase to the damage over time portion, not the hit portion. Your Poison Damage stacks with your Bow's Physical and Chaos damage. 0 Patch Notes, we unfortunately missed two notes: one related to armour-based shields and one related to the Veiled Modifier Damage Over Time Multiplier Bow Craft. Only physical damage hit can inflict bleed. Alt + aug for +1 to Level of all Spell Skill Gems. New:Siphoning Trap now deals 16. Damage over Time Multiplier for Bleeding from Hits with this Weapon and Ballistas r/pathofexile. 36 +(24-28)% to Chaos Damage over Time Multiplier * damage, chaos Atrophying Req. Jun. This stat is additive with other sources of damage over time multiplier. Path of Exile item and currency. 0: Added Shield: +15%. on Feb 28, 2021, 12:43:29 PM. 75 multi. Chaos damage is one of the five damage types. Are "% to Fire Damage over Time Multiplier" and "% increased Fire Damage" the same when it comes to DoT DPS? So 100 fire damage, 100 lightning damage with. Call of Steel deals Reflected Damage with 40% increased Area of. Damage over Time Multiplier should be on your Amulet and Quiver. Path of Exile Wiki is a. Recommended affixes: Maximum Life Dexterity/Intelligence Elemental Resistances increased Damage over Time increased. That's a 6. If someone rolls a. Adding reload time and magazine size complicates things significantly, hence the present calculator. Both have no useful tags to force them out and should be rolled first. This a list of anointments that can be applied to rings. It does not grant a bonus to your character, but to skills in sockets connected to it. Withered does not expire on Enemies Ignited by you. An Engraved Wand is best due to it's low intelligence requirement but is usually more rare/expensive on trade. Server: PC, Xbox One, PS4. 1. The damage can be mitigated down to 0, but can never be negative. Your damage is now 100 * 1. 4x. Energy Shield: (29-33) Requires Level 70, 46 Str, 59 Int (14-18)% increased Damage over Time: 70: 46: 59 (108-124) (29-33) (14-18)% increased Damage over Time: Energy Shield/Evasion. (19–20)% to Fire Damage over Time Multiplier: 35% of Physical Damage Converted to Fire Damage: 75: While a Unique Enemy is in your Presence, +(28–29)%. Quivers now have additional tiers of Damage Over Time Multiplier. ago. If your question is answered, please reply saying either Answered or Thank You. I'm talking about tags like increased posion damage, increased damage over type, increased ailment damage etc. The Fingers of Frost Notable Passive Skill no longer provides 30% increased Duration of Cold Ailments or 30% increased Effect of Cold Ailments. + (28–30)% to Fire Damage over Time Multiplier. I was wondering how I can scale damage over time for my minions since any passive node that didn't carry the "minion" tag won't apply to minions. Bonuses from the Damage Over Time Mastery can be allocated for one. Essence Drain is one of the most popular skills in Path of Exile, and the best Chaos/Damage over Time Spell overall. Thank you, I must have been viewing thumbnails for previous patches that were different. Enchant your Helm with 15% increased Attack Speed or 40% increased Damage with Explosive Arrow and enchant your Boots with 10% increased Movement Speed if you haven't been Hit. PoEDB. Create Guild – Flyff Universe. Lost Ark Bard Guide Changes Skills Engravings. They often deal damage while moving, making them especially effective at. If it just said skills then the poison wouldn't be affected. With Spiritual Aid minion damage does as well. If a non-unique enemy dies while affected by the. Different DoT multipliers are additive with each other, even if they apply to different types and sources of damage over time, so long as they apply to the DoT in question; the damage over time is then multiplied by the resulting sum. Look for one Life Prefix and three other mods for more Damage, preferably. Instead, it now grants +12% to Fire Damage over Time Multiplier. 10% increased Elemental Damage. Bleed doesn't scale with AS or multiple hits (Crimson Dance is a joke). 1x300)=120. 62: 113: 113: 86. 1. Because you only scale the poison and not the Phys dot of exsanguinate . The brand keeps its charges while detached. Damage over time cannot be converted in PoE. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Facebook; Twitter; Discord; Rss; Open Search. Multiple copies of the same oil are additive. Please consider helping keep the wiki up to date. 1 Superior 2 Anomalous 3 Divergent 1% increased Damage Fires an additional Projectile +1% to Damage over Time Multiplier for Ailments from Critical Strikes Deals (140-159)% of Base Attack. Base duration is 4. Before you reach that gear threshold, you will simply do less damage, or be sacrificing too much defense. As of current build of the game, all chance to bleed are grant to the weapon as local mod, or the chance is specific to the attack. GEMS - lvl 21 both for RF and Fire Trap is a big multiplier, you also lack of quality on gems (for RF with 5 supports its another +50% increased damage, for Firetrap. Pure damage over time is the easiest to scale. Damage over time multiplier Fire damage over time multiplier Thanks Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. 0 [Undocumented This change was not documented by any official sources. The notable grants increased physical damage with axes or swords, as well as increased. 9x100)+ (0. Noxious catalyst should work if its phys/chaos dot. 6% of Attack Damage Leeched as Mana. Attacks have #% chance to cause Bleeding, #% increased Damage with Bleeding (Global) of the Elder Req. 00 secCritical. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. They work the same way as Non-ailment chaos damage multiplier, they’re additive with one another but multiplicative as a whole. 00-11. Fire and Cold Damage over Time Multiplier - Rank 1. Example 2: (1. 22. Note that this is more damage stat, meaning it is a multiplier to overall damage. It was discovered through player testing or datamining. Lock prefixes to annul/aug chaos the chaos res and hit T1 dot multi. In 3. So it does nothing for poison. +(16 - 23)% to Cold Damage over Time Multiplier +(9 - 12)% to Cold Damage over Time Multiplier: 6: Veiled +(24 - 32)% to Cold Damage over Time Multiplier +(13 - 16)% to Cold Damage over Time Multiplier: 2: Veiled +(33 - 40)% to Cold Damage over Time Multiplier Best. A single gem scaling the hit and dot isnt double dipping. You can also go with a mixture of stats such as High burn damage & high increases and craft Multi. o man you are in for an adventure if you are trying to craft double dot quiver. It's a much bigger hit to something that used seismic cry and went for a giga damage single bleed stack; then the nerf is more in line with what you describe. If you also include all Fire Damage over Time Multiplier Clusters, you’ll also need to spend POE Currency to add 1-2 additional Clusters for even more utility. Burning Damage is always additive. 4 multiplier. 5). 2x Orb of Alchemy. Righteous Fire is a Spell Skill which when activated grants a Buff that Burns you, and all enemies within the radius. Increased Critical Damage Support Support Icon: c Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports any skill that hits enemies. 10% Increased can never be more than a 10% increase in damage, 50% increased is 150% for the calculation, not flat 50%. 1. Note that not all timed effects from skills are considered skill effects. Defeat metamorphs in maps. Some important key stats include; +1 Fire or Spell Skill level, increases to Fire, Minion, or Burning Damage, and Fire or. The Occultist is an Ascendancy class for Witches. In-depth Guide on how to level up a. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Bonuses from the Damage Over Time Mastery can be allocated for one passive point after. Twitch: started here: on a Creeping Frost build and wanting to increase "Cold Damage over Time Multiplier" . 10 / 11 Now you have amulet with +1/+1/life and crafting str+dot multi will be super annoying as well because they don't have any useful tags (you can't target attributes or damage tags in harvest) so I'm thinking about reforge keeping prefixes as long as you don't hit those 2 mods and then use prefixes cannot be changed reforge more likely to try to. Perfect Agony is a keystone passive skill that causes a percentage of modifiers to Critical Strike Multiplier to apply to Ailments in the form of damage over time multiplier, but reduces damage dealt with hits. Your first ring should be a Mark of Submission. Supported Skills have 30% less Area of Effect. Updated for 3. Projectiles deal (21-25)% increased Damage with Hits and Ailments for each Enemy Pierced. You don't go for flat added chaos damage, you scale damage by multiplier, duration (more shockwaves) and trap throwing speed (more shockwaves. Bleed only has access to one skill which provides a noteworthy ailment multiplier (Earthquake), but it's nowhere near. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time). In 3. 10% less Damage Taken from Damage over Time. +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius. The right bow base is any bow that has high Attacks Per Second, such as a Short Bow, Grove Bow, or Thicket Bow. The default 150% Crit Multiplier is not affected by this Keystone. Your Critical Damage Multiplier will now not influence Poison, Bleeding and Ignite damage, as a result of these ailments no longer being based on the final damage of your hit. the best modifiers are (Fire) Damage over Time Multiplier. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice versa. Fleffle • 3 yr. It seems to me like the investment threshold where this beats directly scaling %damage over time multiplier is just really high. 14. DoT multiplier affects all DoT. Bleed only scales with physical damage, and has no uniques to change that. 2x Orb of Alchemy. You scale Caustic Arrow ' s Poison Damage, which originates from its hits. Im all new to the game, and im following a guide. 68. 0. Jun. A character's base critical strike multiplier is 150%. No, Chaos and Phys are distinct damage types . Multiple instances of Poison stack) (They will deal the same total damage over a shorter duration) Gang's Momentum Legion Boots. Critical strikes inherently have a 100% chance to ignite. Several things roll here, and. Increases to Elemental/ Fire / Burning /Totem Damage as well as "Damage over Time" in general. 3. 2x Orb of Alchemy. of course, i'm over simplifying here, you can really see the breakdown in POB, when you mouse over the Skill Damage over Time box, POB will tell you where they get their numbers from. If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. It doesn't have a tag, kinda like additional curse. 2% chance to Defend with 150% of Armour per 5% missing Energy Shield. Standard int32 has a maximum of around 2b and damage over time in PoE is coded as damage per minute or something like that. (Burning Damage, Unbound Ailments and Deadly Ailments, Added Fire Damage) - Exceptional Gems (Enlighten, Empower) - Watcher's Eye (#% to Damage over Time Multiplier while affected by Malevolence) - Rings (Polaric. +(25–27) % to Physical Damage over Time Multiplier: 8x Orb of Alteration: Two Hand Melee: Betrayal Unveil +(28–30) % to Physical Damage over Time Multiplier: 2x Orb of Alchemy: Two Hand Melee: Betrayal Unveil +(31–35) % to Physical Damage over Time Multiplier: 4x Chaos Orb: Two Hand Melee: Betrayal Unveil +(14–15) % to Physical Damage. 4x Chaos Orb. The attack skill will trigger a spell when it critically strikes an enemy. Physical damage is one of the five damage types. 10% less Damage Taken from Damage over Time. Helmet: +2 to Level of Socketed Aura Gems. It hits the enemy, converting physical damage to chaos damage, and applies poison, dealing chaos damage over time based on the combined physical and chaos damage dealt. Weapon Range: 13 Requires Level 62, 113 Str, 113 Int +18% Chance to Block Attack Damage while wielding a Staff +(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill Gems Burn to cinders, scar and maim, Rule a world, bathed in flame. 00 sec Can Store 3 Use(s) Cast Time: 1. PoE 3. 5% of Chaos Damage Leeched as Life. Lightning damage - One of three elemental damage types.